Some improvements (small)
BoneBoy: Revengeance » Devlog
So, we are taking to consideration some of the feedback so:
- Added a bar that indicates when you can shoot a light orb
- Normalized enemy colliders so they don't double-triple damage the character
- Teaked how enemies take damage. They take 3 hits ON THE BUTT to die. They have a shield-y thing.
- We need to make the shield thing much clearer so we are working on some changes to how the enemy looks.
- We removed some code that made the player face the direction where the mouse was pointing. This caused some conflict with how the player flipped from side to side. We are trying to add something that also indicates shooting-direction in the player, like the eyes.
Some other order issues were addressed.
Files
BBRevengeance v0.2.31.zip Play in browser
Jun 29, 2019
BoneBoy: Revengeance
BoneBoy is back and better than ever - 2D shooter platformer adventure!
Status | Prototype |
Author | J Martin RH |
Genre | Platformer |
Tags | 2D, Dark, Pixel Art |
Languages | English |
More posts
- Last Update (Maybe)Aug 01, 2019
- Small ImprovementsJul 19, 2019
- Fixes!Jul 12, 2019
- We added a bunch of things/Fixed others/Broke othersJul 11, 2019
- More stuff (bunch more)Jul 04, 2019
- We made a SECOND levelJul 03, 2019
- Quality of life improvementsJun 29, 2019
- Fixed some lag issuesJun 27, 2019
- Fixed bug that made enemies invulnerableJun 27, 2019