1) We didn't think of that, thank you! We'll get on it.
2) I personally bunked how enemies deal damage and then realized I need 1. knock back and 2. invincibility frames. Otherwise constant contact with colliders is DEADLY.
THANKS!
We really take your feedback to heart =) and will get right on it (like the song)
Much better. I had no trouble with the controls. You got the aim and shot down perfectly. For some reason the moving to the right looks like the skeleton is moon walking. It might the blending tree animation though. Overall good stuff keep it up.
We'll take a look into the moonwalking - we thought it was some sort of odd lag and were looking at what was probably causing it - but animation might actually be it.
← Return to game
Comments
Log in with itch.io to leave a comment.
only 2 problems I've experienced:
A. there is no indication when a new shot is available.
B. There doesn't seem to be any consistency as to how many hits an enemy takes before being killed.
YES!
1) We didn't think of that, thank you! We'll get on it.
2) I personally bunked how enemies deal damage and then realized I need 1. knock back and 2. invincibility frames. Otherwise constant contact with colliders is DEADLY.
THANKS!
We really take your feedback to heart =) and will get right on it (like the song)
2) I meant killing the enemies, not killing oneself as your reply seems to suggest.
Ouuhh, sorry, competely misread it.
But yeah, also right!
Much better. I had no trouble with the controls. You got the aim and shot down perfectly. For some reason the moving to the right looks like the skeleton is moon walking. It might the blending tree animation though. Overall good stuff keep it up.
Thanks!
We'll take a look into the moonwalking - we thought it was some sort of odd lag and were looking at what was probably causing it - but animation might actually be it.
We'll get on it
Thanks again!